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- Chuck's Demo Compilations Show Demo Reels
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Chuck's Animation-ready Characters
When Chuck creates all characters are Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Chuck is able to intuitively customize AAA-quality characters with speed and quality. - Tracking Examples Augmented Mixed Reality
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Mixed Reality -ready Characters
Quickly optimize characters with mesh optimization technologies proficiently ability to create & capture face/body motions with powerful animation tools. - HandPlay Tracking Test
- Sword-Shoulder Tracking Test
- Dad and Anika Hand Tracking
- Adobe™, Autodesk™
3D Animation and 3D Demos
Animation-ready
Able intuitively customize AAA-quality characters with speed.
Directly import Characters to game engines with automatic conversion. - Executive Briefing
- TradeShow Games
- Technical
- Research and Development
- Invention Prototype
- Stop Motion
- Adobe™, Autodesk™ Video Effects - VFX
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Animation-ready
Character Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Able intuitively customize AAA-quality characters with speed.
Quickly optimize characters with mesh optimization technologies. Absolutely create & capture face/body motions with powerful animation tools.- Avalanche Demo Take
- Yeti Demo Take
- Drone Demo Take
- Trash Monster Demo Take
- Air Strike Demo Take
- Spider
- Police Crash Summerlin Stoplight Demo Take
- Game Design Pipeline for Characters 2D/3D Character Animation
Animation-ready Characters
Character are Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Chuck is able to intuitively customize AAA-quality characters with speed.
Quickly optimize characters with mesh optimization technologies proficiently ability to create & capture face/body motions with powerful animation tools.
Chuck's production tools allow him to directly import characters to game engines with automatic conversio to unity, unreal, or sketchfab.- Young Brent Funny Faces Tests
- Young Introductions Test
- Power Walk Benchmark Test
- Walk Slower Benchmark Test
- Open and Embedded Languages Programming Code Examples
Animation-ready
Character Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Able intuitively customize AAA-quality characters with speed.
Quickly optimize characters with mesh optimization technologies. Absolutely create & capture face/body motions with powerful animation tools.
Directly import Characters to game engines with automatic conversion.- Lua
- Python
- CSharp
- JavaScript
- VisualStudio
- C++
- Objective C
- java
- CSS
- HTML5
- Adobe™, Autodesk™ Design Tools, Script and Snippets
Animation-ready
Character Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Able intuitively customize AAA-quality characters with speed.
Quickly optimize characters with mesh optimization technologies. Absolutely create & capture face/body motions with powerful animation tools.
Directly import Characters to game engines with automatic conversion.- Adobe ™ Media Encoder - Expressions
- Adobe ™ Photoshop- Actions
- Adobe ™ illustrator- Actions
- Adobe ™ AfterEffect- Scripts
- Max Script Autodesk ™ ™
- Mel Script Autodesk ™
- Show Demo Reels Chuck's Demo Compilations
Animation-ready
Character Quad based characters with complete body rigs and facial morphs ready for lipsync and motion capture.
Able intuitively customize AAA-quality characters with speed.
Quickly optimize characters with mesh optimization technologies. Absolutely create & capture face/body motions with powerful animation tools.
Directly import Characters to game engines with automatic conversion.- Animation Demos
- Artistic Drawings
- UX/UI Interface Designs
- Caricatures
- Sketching Demos
- Show Demo Reels Chuck's Demo Compilations
- Animation Demos
- Artistic Drawings
- UX/UI Interface Designs
- Caricatures
- Sketching Demos
Character's Shape Morphing
Head Morphing Anatomy